Mode |
Tool |
Tool set |
Modes for the Ferramenta Polilinha |
Hardscape
|
Site Planning |
A hardscape object consists of paved areas with joint patterns and optional borders. A boundary, aligned, or pathway hardscape can be created. See Concept: Hardscape types if you are not sure what type of hardscape object to create based on your design needs.
To draw a hardscape object, either use the Hardscape tool, or create a polyline and then select the Create Objects from Shapes command (see Criando objetos a partir de formas).
Mode |
Description |
Hardscape |
Opens the Resource Selector to select a hardscape resource for placement; double-click a resource to activate it |
Boundary Configuration |
Creates a hardscape with a boundary configuration, defining an area with an optional border |
Aligned Configuration |
Creates a hardscape which aligns vertically with surrounding geometry |
Pathway Configuration |
Creates a hardscape along a path |
Pathway Edge options |
For the pathway configuration, sets where to create the pathway in relation to the drawn polyline |
Polyline creation options |
Selects the method for drawing the polyline upon which the hardscape object is based; see Criando Polilinhas |
Preferences |
Sets the default preferences for the hardscape object |
To create a hardscape object:
1. Click the tool and mode.
2.Do one of the following:
● Click Hardscape on the Tool bar to select a resource from the Resource Selector.
● Click Preferences to open the Hardscape Object Settings dialog box and specify the tool’s default parameters.
The parameters can be edited later from the Object Info palette.
Click to show/hide the parameters.
The Stipple joint patterns are processor-intensive for large hardscape objects and can significantly increase regeneration time.
When drawing a hardscape object with a curved boundary, speed the regeneration time by setting the 2D Conversion Resolution in Vectorworks preferences to low (see Preferências do Vectorworks: Painel de edição).
3.Click the appropriate mode on the Tool bar for creating the hardscape object.
The hardscape configuration can also be changed after creation from either the Hardscape Object Settings dialog box or the hardscape context menu commands (see Converting a hardscape object to different configuration).
4.Click to set the hardscape object’s start point.
5.Click to set the end of the segment and the beginning of the next. Continue drawing segments in this manner until the hardscape object is complete. Return to the start point (for boundary and aligned configurations), or simply double-click to finish creating the hardscape object.
For aligned slabs, ensure that Snap to Object is selected in the Snapping palette. Draw the hardscape by tracing along the edges of valid objects that the hardscape should align to; valid alignment objects are highlighted as you draw. The hardscape’s edge aligns with the adjacent object according to the top or bottom of the hardscape’s specified Datum component. The datum is determined either by the hardscape style or set from the Object Info palette by clicking Main Slab Components (or Border Slab Components) to open the Slab Components dialog box see Criando componentes da laje.
See Aligning hardscapes with existing geometry for more information on aligned slabs.
6.When classing the subcomponents of the hardscape object, such as the joints or tags, the class visibility of the specified class controls the visibility of the corresponding subcomponent. The class attributes are only applied to the corresponding subcomponent when the Use at Creation option is selected for the class. For example, if the Joint Class is set to the Site-Hardscape Comp-Main Joint class, and that class specifies a hatch Fill Style, edit the class and select the Use at Creation option to apply the fill attribute.
7.If the hardscape 3D Type is set to Slab Modifier, Aligned Slab Modifier, or Texture Bed Modifier, update the site model to apply the modification. Select the site model and click Update from the Object Info palette.
8.If the hardscape is set to slope, specify the slope properties in the Object Info palette, and/or adjust slope indicator control points and reshape the corners in a 3D view (see Editing hardscape objects ).
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